Solitaire Battle v0.8.6 - More Stuff
Solitaire Battle » Devlog
It's been (approximately) two years since Solitaire Battle started development!
I made changes all over the place, but most of it seems to have been adding brown skills and artifacts. I might just work on music and sound effects for the next update before I get back to finishing off adding all of the skills that I can to the game.
Here's the details:
General
- UI and UX update for battle and shop
- Added screenshake, slowdown, zoom effects in various places
- Sped up the battle intro board setup
- Speech bubbles now become transparent when hovered
- Speech bubbles now have no outline
- Speech bubbles fade out instead of disappearing instantly
- References to ‘Limit’ have been replaced with ‘Heat’
Characters
- Jack O’ Lantern renamed to Wisp
- Added Sensei boss – he gains Shield status when idle but also takes double damage the next turn
- Added Cowboy enemy – he can deal double damage if he picks up the Vulnerable card he creates when drawing
Skills
- Many skills renamed for clarifying their effect and theming
- Nerfed ‘Flow’
- Removed its active Heat reduction ability
- Changed ‘Training’ (was ‘Glance’)
- Now activates on 6 heat removed, has a 3 turn cooldown
- Changed ‘Tolerance’ (was ‘Immunity’)
- Now activates on 4 heat removed, has a 2 turn cooldown
- Added ‘Prime’
- Inherits ‘Flow’s active ability to reduce 1/2/3 Heat when Bronze/Silver/Gold
- Added ‘Scry’
- Gain Draw SP when drawing and see if the next drawn card this turn matches the board
- Added ‘Stopwatch’ artifact
- -1 cooldown to all non-weapon skills each 10 cards picked up this turn
- Added ‘Drill’
- Charge up ‘Chain’ cards to add to the board and held card on your next idle turn equal to the number of brown skills you’re holding
- Added ‘Cultivate’
- +1/+1.5/+2 max Draw SP when B/S/G, +0.25 Draw SP when stunning, +1 max ‘Stun’ status applied
- Added ‘Saboteur’
- Charges up to discard all cards on the board and activate all held brown skill bottom card effects
- Added ‘.load()’
- Spend Draw SP to charge all weapons SP by +1 on an idle turn
- Added ‘Tenacious’
- Add ‘Shield’ status on suit matching, passively add a ‘Potion’ card every few suit matches
- Added ‘Ale’ artifact
- Gain ‘Limitless’ equal to 1.5x of the brown skills you’re holding
- added ‘Hard Hat’
- Gain ‘Shield’ status equal to the number of brown skills you’re holding
Files
Solitaire Battle v0.8.6 Demo.zip 5.8 MB
16 days ago
Get Solitaire Battle
Download NowName your own price
Solitaire Battle
An autobattling solitaire Balatro-like!
Status | In development |
Author | diabolodev |
Genre | Card Game, Simulation, Strategy |
Tags | Anime, Arcade, Casual, Deck Building, Idle, Roguelike, Roguelite, solitaire |
Languages | English |
Accessibility | Interactive tutorial, One button |